What Happened With L00

Disclaimer: This will be a long read. There are a lot of points to cover for the sake of being as thorough, as honest, and as open as possible. 

The “Author’s Activity” logs are all publicly available and verifiable on 
Nexusmods.com – Source links have been provided in the image captions. 

If anyone doubts the authenticity of the PM screenshots shown here, I will 
gladly screenshare over Discord with anyone in real time and show them the PMs.

How to view the Author's Activity log

Contents:

  • Foreword
  1. The beginning
  2. Modern Film Looks
  3. L00ping’s Photorealistic Commonwealth
  4. The Original Cinematic Film Looks
  5. The Pilgrim teaser trailer
  6. VFL gets an update
  7. L00 Releases PRC-X
  8. Permission to use L00’s PRC.
  9. VFL Receives Final Update
  10. CFL ENB is born
  11. L00 adds shaders from CFL ENB to PRC
  12. Pilgrim
  13. Celluloid Sunshine (Eight Zero Concept)
  14. Film Workshop
  15. Eight Zero Release
  16. Cinematic Film Looks II
  17. The Turning Point
  18. Taking Down the Files
  19. L00ping Begins Lying
  20. Offers of Peace
  21. The Troll
  • Final Thoughts

Foreword

I have held off on making this information public for nearly 6 months now. I truly didn’t want to do this, but with my reputation being openly trashed, there is no way I can allow things to continue as they are without properly defending myself.

While writing this, I went through a range of feelings. At some points, I was chuckling to myself at the absurdity of the whole situation. Other moments made me angry all over again and at other times I was sad, as the memories of having great fun working on shader code with a good friend came flooding back.

1: The Beginning

I began modding Bethesda Game Studios titles in late 2015 on the day Fallout 4 was released in Australia. I used a VPN to get the game to unlock early on my steam account to get a head start on the modding work I wanted to do. Since Australia is about a full day ahead of the US, I was able to get into the game a day early in my country.

Fallout in Kodachrome was a ReShade 1.1 based mod. It featured lens distortion, chromatic aberration, film grain, and a LUT for emulating Kodachrome film stock color.

I finished initial work on my first mod, Fallout in Kodachrome, on November 11, 2015.

Fallout in Kodachrome initial upload date
Source: https://www.nexusmods.com/fallout4/mods/183?tab=logs

Just two days later, on the 13th of November, I would change the name of the mod to “Vintage Film Looks” to expand the mod beyond just emulating Kodachrome to include more film presets such as:

  • Faded Fuji
  • Kodak 5247
  • Kodak 5294
  • Kodak Kodachrome 828
  • Kodak Tri-X 400
  • Sepiatone
  • Technicolor Process 2
  • Technicolor Process 4

This was the first in a planned series of “Film Looks” collections to come later. (Cinematic Film Looks, Modern Film Looks)

Fallout in Kodachrome is renamed to Vintage Film Looks
Source: https://www.nexusmods.com/fallout4/mods/183?tab=logs

2: Modern Film Looks

Shortly after my first mod release, I expanded my library to include Modern Film Looks, a similar mod to Vintage Film Looks, but showcasing modern film as opposed to older classic stocks. MFL was created and uploaded on December 22, 2015.

MFL initial upload date
Source: https://www.nexusmods.com/fallout4/mods/6705?tab=logs

3: L00ping’s Photorealistic Commonwealth

L00 uploaded PRC on Christmas Eve (December 24,) of 2015.

It is noteworthy that PRC was uploaded after both VFL and MFL, which were uploaded on November 11, and December 22 respectively. This was L00’s first upload to the Fallout 4 Nexus.

PRC initial upload date
Source: https://www.nexusmods.com/fallout4/mods/6796?tab=logs

4: The Original Cinematic Film Looks

Cinematic Film Looks (not to be confused with the later CFL ENB) was created on May 31, 2016.

Source: https://www.nexusmods.com/fallout4/mods/14504?tab=logs

5: The Pilgrim Teaser Trailer

In early August 2016, I created a ReShade + ENB hybrid setup that took inspiration from the 2015 horror film, The Witch, using files from a modder’s resource titled: “SweetFX for ENB

On August 8, 2016, I released this trailer:

This was where the initial concept for Pilgrim Dread the Commonwealth was born.

6: VFL Gets an Update

On September 24th of 2016, I updated VFL to use the hybrid ENB + Reshade setup I created for the Pilgrim teaser and created a FOMOD installer to ease the installation process for new users.

VFL updated to hybrid ENB + Reshade version
Source: https://www.nexusmods.com/fallout4/mods/183?tab=logs

7: L00 Releases PRC-X

On September 25, 2016, L00 uploaded a new, ENB only version of PRC, without need for ReShade.

L00 releases PRC-X
Source: https://www.nexusmods.com/fallout4/mods/6796?tab=logs

8: Permission to use L00’s PRC-X

I was still not happy with needing to use ReShade alongside ENB and wanted to remove the ReShade requirement entirely. I contacted L00ping the same day he released PRC-X (September 25, 2016) to ask permission to use PRC-X as a base for a future, more advanced version of all of my “Film Looks” mods.

L00 gives permission to use PRC-X as a base for CFL, MFL, and VFL
Source: NexusMods PM

L00 gave permission on September 26, and mentioned even advertising VFL on the PRC mod page.

9: VFL Receives Final Update

On September 27, 2016, VFL was updated one last time using a modified file from PRC (enbeffect.fx) This was a quick update to improve the tonemapping in VFL.

This update was not the pure ENB version fully based on PRC-X that I had discussed with L00, but this was still planned for the future.

The file used, however, is nothing more than a slightly modified version of the tonemapping file from JawZ’s Modular Shader Library. L00 added no code that he himself wrote.

Had I known this at the time, I would not have even bothered asking permission. “MSL” was a public modder’s resource just like “SweetFX for ENB.” What L00 did was change the header template that JawZ provided to include the “PHOTOREALISTIC COMMONWEALTH” mod name.

The enbeffect.fx header in VFL
Source File: Vintage Film Looks Installer (enbeffect.fx) https://www.nexusmods.com/fallout4/mods/183?tab=files

To further illustrate this, JawZ (The author of MSL) provided me with the oldest MSL files he could find.

Source: #off-topic channel at https://discord.treym.us (my discord server)
JawZ provides Rev6 of the MSL for Fallout 4
Source: #off-topic channel at https://discord.treym.us (my discord server)

Here is a direct link to that file: ModularShaderLibrary_FO4_Rev6-4088-Rev6.7z

This is what the header looks like in the MSL enbeffect.fx file:

The MSL header template
Source File: MSL Rev6 from JawZ directly via my discord server

Despite the file that JawZ provided being slightly newer (it lists a later enbseries version) anyone can see, the header is a template. L00 simply added his preset name.

Even so, none of this matters, as MSL was a public resource and even then, permission was secured beforehand. This is important to note for later.

10: CFL ENB is Born

After working for a while on the PRC-X based update for VFL, I decided to create a new ENB (based on PRC-X) for Skyrim Special Edition called CFL ENB (SSE Edition) which was using fully custom ENB ini settings, and later to move all the work I was doing for the Fallout 4 VFL update into a new separate mod also called CFL ENB (Fallout 4 Edition). I first mentioned this to L00 via PM on November 3, 2016, and then again (concerning FO4) on November 11, 2016.

L00 gives permission to use PRC-X as a base for the SSE version of CFL ENB
Source: NexusMods PM
L00 is made aware of CFL ENB for Fallout 4
Source: NexusMods PM

This was the first ever mention of CFL ENB. The idea on the Fallout 4 side was to end support for the separate CFL, MFL, and VFL mods, and consolidate all of the looks into the new Cinematic Film Looks ENB (CFL ENB.)

After the release of CFL ENB for Fallout 4, L00 went as far as to advertise the mod on the PRC mod page. (which as of this writing is STILL on the page)

L00 advertises CFL on the PRC mod page
Source: https://www.nexusmods.com/fallout4/mods/6796

11: L00 Adds Shaders from CFL to PRC

On the same day I mentioned to L00 I was planning to make CFL ENB for Fallout 4, I also mentioned creating the “Screenarcher’s Suite” for the Skyrim Special Edition version:

Source: NexusMods PM

Some of these features would make their way into PRC later on, such as the image overlay shader (ported for me graciously by roxahris) that was used in CFL ENB (which L00 is STILL using to this day,) and the ENB helper image (not mentioned in the screenshots) that was coded for me by kingeric1992.

None of this is a problem. I never had any issue with this for two obvious reasons.

1: I didn’t write the code myself. It’s not mine to give permission to use.
2: Even if I had written the code myself, I would have no issue with him using it. I considered him my friend.

This is important to note for later.

12: PILGRIM

On April 8, 2017, nearly a year after the original teaser trailer, I invited L00 to join me in the development of Pilgrim. After initially working on the mod for a few weeks, I placed it on the backburner and worked on other projects. I knew Pilgrim needed a custom weather mod in order to look right.

Source: NexusMods PM
Source: NexusMods PM

L00 accepted my offer. I then mentioned my idea of creating a dynamic music system that would change based on the weather.

In the end, I created the ENB and L00 created the weather and music. The weather was basically some tweaked versions of NAC foggy weather. We chose to go this route as the NAC weathers already looked fine. L00 only needed to make minor adjustments so that the new LOG tonemapping would look correct, and then make a few variations.

On May 9, 2017, L00 and I released Pilgrim to the public.

Source: Nexusmods.com, however Pilgrim is no longer available to the public. I’m certain you can verify this using the WayBack Machine on Archive.org

Bonus Useless Information: Some of the music I was composing eventually made its way into the recent “Pilgrim: Fear the Commonwealth” (Pilgrim II) trailer on my YouTube channel.

13: Celluloid Sunshine (Eight Zero Concept)

During the final stages of development of Pilgrim with L00ping, I asked my good friend, kingeric1992 to write a VHS distortion shader for an upcoming project I had in mind. At that time, the project had a working title of “Celluloid Sunshine.”

Source: #off-topic channel at https://discord.treym.us (my discord server)

I also made L00ping aware of my plans with the intention of asking him to join me after Pilgrim development was complete. As he was busy finishing work on the original Pilgrim Soundtrack and weather plugin, I started work on the ENB on my own.

Source: Discord PM

A few days later, on May 28, 2017, I had an early version working and the project working title was at that point changed to “Sunnyside.”

Source: Discord PM

After seeing the progress I had made, L00 was fully on board to make a custom weather mod for the 80’s project as soon as he finished his work on the Pilgrim music and weather.

Source: Discord PM
Source: #off-topic channel at https://discord.treym.us (my discord server)

Unfortunately, after the Pilgrim beta was released to the public, L00 was a bit burned out for a while and the 80’s project that would become Eight Zero was placed on the back-burner for over a year.

L00 eventually added the VHS shader that kingeric1992 wrote for me to use on the 80’s project to PRC, similar to what he did with some of the shaders in CFL ENB.

14: Film Workshop

On June 1, 2017, I first mentioned to L00 that I was working on two new projects. The first being a never released “TreyM’s ENB Kitchen” and what would become “Film Workshop.”

Source: Discord PM

Mentioned here for the first time is a multi-stage LUT system designed to emulate the negative + print film stock stacking that occurs in cinema film.

At some point during development, (the exact date is hard to come by, but my friend kingeric1992 can verify) kingeric1992 offered to create some widgets to make color grading easier on Film Workshop. Due to the massive amount of work that went into this, kingeric1992 became essentially co-author of Film Workshop.

Film Workshop 1.0 was released to the public on September 22, 2017. It was not based on PRC beyond sharing some ini values from CFL ENB.

Source: https://www.nexusmods.com/fallout4/mods/24660?tab=logs

On February 27, 2018, kingeric1992 re-wrote the entire widget plugin code and most of the underlying structure of the ENB shader code. This was released to the public as Film Workshop 2.0.

Source: https://www.nexusmods.com/fallout4/mods/24660?tab=logs

This is important to note for later.

15: Eight Zero Release

On August 1, 2018, I contacted L00 to see if he wanted to finish up our initial work on the 80’s project (now named Eight Zero.)

Source: Discord PM

L00’s portion of the work on the original release of Eight Zero was to adjust the tonemapping, the enbseries.ini, and a Kodak 55247 LUT. The entire post processing pipeline and shader setup was configured by me, including some custom shader functions that I wrote personally. The VHS shader was supplied by kingeric1992.

In all, L00 did very little on Eight Zero beyond configuring what was already in place (and for some odd reason, re-organizing the enbeffectpostpass.fx shader file), as the original plan to make some custom weather for the mod was scrapped.

Source: Discord PM
Source: Discord PM

On August 4, 2018, we published Eight Zero 1.0 to the public. It was the last project that we would work on together.

Source: https://www.nexusmods.com/fallout4/mods/24531?tab=logs

16: Cinematic Film Looks II

On August 13, 2018, I began work on CFL II for Skyrim Special Edition. I showed early progress for the first time in L00ping’s Discord server.

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)

As I generally only support L00’s weather mods (because I find them to be the absolute best in terms of realism,) I was (temporarily) using enbseries.ini values from L00ping’s Photorealistic Tamriel ENB as I developed the shaders and general operation of CFL II. This was to allow me to work quickly on the post processing portion of the ENB so that I could worry about proper weather support (my own enbseries.ini settings) later, as the last task of development.

However, I quickly found that this wasn’t working for the new shader setup that I was developing for CFL II and I mentioned this to L00.

Source: Discord PM

17: The Turning Point

Just one day later, on August 15, 2018, L00ping openly accused me of theft on Ultimate Immersion’s Discord server. This came out of nowhere and greatly upset me.

Source: https://discord.gg/3qqUncC (#screenshot-palace in Ultimate Immersion’s Discord server)

The next day, I confronted L00 in a PM concerning the matter.

He responded with bizarre complaints about CFL 1 (which he originally gave permission to base on PRC-X) (see section 8) and Film Workshop which had nothing to do with with his mods as it was written from the ground up initially by me (with Eric’s plugin code added by Eric) and then re-written completely by Eric in early 2018. (see section 14)

Source: Discord PM

Included below is the entire PM until L00ping blocked me on Discord.

Source: Discord PM
Source: Discord PM

Shown in the next image are screenshots of our PMs on the Nexus that I sent to L00ping to show him his own words.

Source: Discord PM

Shown below are the exact image links shown in the PM screenshot above.

Source: Nexus PM
Source: Nexus PM
Source: Nexus PM
Source: Nexus PM
Source: Nexus PM

Continuing after the image links:

Source: Discord PM
Source: Discord PM

It was at this point, L00ping blocked me on Discord and our discussion and friendship was ended.

18: Taking Down the Files

As soon as L00ping blocked me on Discord, I immediately began setting any files that L00ping and I had worked together on to “hidden” on Nexusmods, with the intention of re-working the very recent (at that point) Eight Zero to contain nothing from L00ping.

This was a defensive measure to stop L00 from making any further accusations of theft. It was particularly difficult for me to take down Pilgrim: Dread the Commonwealth, as it was one of the most successful ENBs on the Fallout 4 Nexus, with over 4000 endorsements, and was the most successful mod that I had ever worked on.

This was not something I wanted to do. I felt that I had to (and given the section below, it certainly appears I was correct.)

19: Looping Begins Lying

Just 10 days after our PM, L00 began telling people in his server that he made 90% of Eight Zero, which is blatantly false as can be seen in the sections above on this page. (see sections 13 and 15)

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)
Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)

Even as recently as December 14, 2018, he was saying the same thing concerning Pilgrim: Dread the Commonwealth.

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)

This claim is also absolutely laughable given the mountain of proof (above on this page) showing these statements to be false. (see sections 5 and 12)

20: Offers of Peace

On September 3, 2018, another good friend of mine, Marty Mcfly (of ENB DOF and ReShade shader author fame) asked me if I would be open to having a moderated group chat with L00ping to see if peace could be made.

Source: https://discord.treym.us (#off-topic in my Discord server)

I immediately agreed. L00’s response was a bit different.

Source: Discord PM (copy-pasted by Marty McFly)

Some time passed and a second time, on November 16, 2018, I offered to have a sit-down and talk with L00. However, Marty was not convinced that it was worth the effort and the second offer was never made to L00.

Source: Discord PM

A final time, on December 14, 2018, Marty once again offered to mediate a peace talk. I agreed immediately.

Source: Discord PM

This time, Marty made the offer publicly, in L00’s own Discord server.

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)

A full day later, on December 15, 2018, L00’s response was once again refusal and public insult.

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)

21: The Troll

On December 26, 2018, a member of my Discord server, Stannis the Mannis decided he wanted to “troll” L00ping. I did not attempt to stop this and even encouraged it. In hindsight, I should have made an attempt to stop this.

Source: https://discord.treym.us (#off-topic in my Discord server)

This situation escalated quite quickly over the next 24 hours.

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)
However, the messages are likely gone now since Stannis was banned from that server

After posting the above in L00ping’s discord server, L00 contacted Stannis via PM. It was in this PM that L00ping called me a fraud, a sociopath, and accused me (again, but this time concerning my very first mod) of stealing from him on Vintage Film Looks.

Source: Discord PM (Provided by Stannis the Mannis)

As can be seen above at the very beginning of this page, his claims are completely false. (see sections 6, 7, and 8) The “files” he mentions are the property of –JawZ– as part of the public modder’s resource, Modular Shader Library for Fallout 4. (see section 9)

Final Thoughts

If those reading this are still confused as to WTF happened here, join the club. So am I. I have no idea why L00 did what he did. All I can do is give the timeline of events and show the PM that ended it all. At this point, I’m not even looking for answers. I just want the false accusations and BS to stop.

Now, to L00ping, who will no doubt read this page:

Stop lying about me and making false claims. You should probably stop banning people (such as ACraZYHippIEZA and Guts390) who did nothing wrong other than being in both our Discord servers at once.

And when someone in your server crosses the line this far (my legal first name is Richard):

Source: https://discord.gg/jKDBsFF (#le-bar in L00ping’s Discord server)
Since deleted by kingtobbe

Maybe you should put a stop to that BS. My 4 year old son should be off-limits, and to allow someone to imply what is implied there is disgusting… (that was in December 2018)

And for a fourth and final time, I am offering to sit down with you and make peace. Take it or leave it. This is all up to you.

Now, I’m going to get back to work on Pilgrim II. Good luck on your Grim mod.